

Whereas The Hex Room is a challenging game even for the most experienced of players, The Fun House bills itself as a perfect first escape room, and on this level it truly succeeds. The Fun House was conceived as a complimentary experience to the adjacent Hex room. And while that sounds like a common statement to make, it oftentimes could not be further from the case.Ĭross Roads Escape Games takes paint and brushes and turns them into true art, every time. Scenically, while unquestionably each existing on an equal level of quality, Cross Roads Escape Games could not be more different. Unfolding, expanding, and revealing itself not unlike a supersize Wunderkrammer, several of the reveals elicit an audible “wow”, and like in the best games, it keeps you on the edge of your seat as to what you’ll uncover next. In contrast to Hex’s gritty cinematic dwellings, Fun House immerses its audience in a vibrant wonder-world that playfully toys with gravity and perspective. That said, one would be hard-pressed to draw further comparisons. Impressively – and perhaps not at all surprisingly, every inch of it of The Fun House’s scenic was masterfully created in-house. Like Cross Roads Escape Games’ superlative Hex Room, The Fun House’s vibrant scenography is executed at a level that’s truly standard-setting. The simplicity works brilliantly as no further story is needed, nor would it add to the experience. The description on the website is equally straightforward, reading “Step right up and test your skill to see if you have the wits look past all the tricks and illusions in this crazy, fun, and upside-down game!”. Thankfully, The Fun House ditches this trope and exists purely on the strength of the experience. Present in the start of nearly every escape room is an awkward tonal shift- the moment where the employee / guest interaction shifts gears from waivers and payments to “You… are here to ”. Part Willy Wonka and part Ringling Brothers, Cross Roads Escape Games’ The Fun House aims high and lands a punch guaranteed to delight ‘ladies and gentlemen, children of all ages!’ RATING: 5 Keys RESULT: Win REMAINING: 12:08
